To reach zero emissions, there are some customers who will continue to operate with a combustion engine” – this according to Jessica Sandstrom, an SVP of global product management at Volvo Trucks. “It will not be one solution that fits all. ![]() Whatever driveline – electric, gas-powered, or conventional diesel truck – we offer solutions for increased energy efficiency and a reduced climate footprint,” says Roger Alm, President of Volvo Trucks. We look forward to showing our great trucks and services that enable haulers to reduce CO2 while at the same time running a competitive business. “Together with our customers and their customers we are on a journey towards zero emissions. The company argues they’ll be needed to help make the existing fleet of combustion-engine trucks more environmentally friendly. Volvo Trucks is touting renewable fuels as an alternative to diesel fuel and a viable third option for commercial vehicles. In stark contrast, the IAA paints a far different picture a broader mosaic of energy and fuel technologies translating to a theme of “It’s not a one-size fits all problem, and we need many different solutions.”Īt IAA, many vehicle and engine manufacturers are on stage with their technology and future plans. ![]() The theme of Climate Week NYC is “Getting It Done.” The transport session there includes only a monochromatic discussion about electrification. It’s the 122 nd year for this international gathering and technical event focused on advanced mobility and commercial vehicles. Across the pond in Hannover Germany is the Internationale Automobilausstellung, otherwise known as the IAA. In New York City it’s Climate Week – a media conglomerate-organized event with wide ranging programming that checks all the climate change discussion boxes – some in conjunction with the United Nations General Assembly meeting. Oh well.This week two events are leading venues for discussions about climate change. Nor did I find the last paper trail document. Different types of ocean were good change.Īs for the termite thing. Towns had more enterable houses than most games. The graphics are great and you feel fully immersed. Still, I very much enjoy these types of games. This could only be achieved because there is very little magic use (or ranged weapons) by NPCs. All other times it was a case of putting your weapon away and restoring health by outrunning things. The end game fight was the only time I used them. ![]() I never made a potion and never needed to. These remained unmatched even by weapons gleaned from major battles. I purchased two axes early on which I crafted up. ![]() Items could be sold but only at a fraction of the purchase cost. Shops were another seemingly waste of time. There was nothing which couldn't be pummeled. I just bashed my way through the entire game. A big gripe is that the game doesn't require you to use any magic - which is a large part of the character interface. I played on hard although it was a grind to start, it got fairly easy. However overall the game lacked in bosses and difficulty. The actual audio dialogs were funny and a lot more realistic than say Dragon Age.
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